How To Triumph In 3DP-Driven Economic Development: When You Witness The Start Of A (Tech) Revolution, Join With The Partisans Of Common-Good. Those Glad-Heart Guerrillas Are Gonna Win…

When Technology (Once Again!) Disrupts Our Commercial Lives, It’s Important To Assure That We Also Put The New (3DP!) “Tech Engine” To Work To Drive Local-Community Economic Development—For The Benefit Of The Commonweal And A Wide Spectrum Of Constituencies…

Sean Eldridge, President of Hudson River Ventures & a Founder/Benefactor of the Hudson Valley Advanced Manufacturing Center at SUNY New Paltz, exchanges with Bre Pettis, CEO of MakerBot, and key-noter at the the Grand Opening Celebration at the "MakerBot Innovation Center" at SUNY New Paltz, 11 Feb 2014.

Sean Eldridge, President of Hudson River Ventures & a Founder/Benefactor of the Hudson Valley Advanced Manufacturing Center/HV3D at SUNY New Paltz, exchanges with Bre Pettis, CEO of MakerBot, and key-noter at the the Grand Opening Celebration at the “MakerBot Innovation Center” at SUNY New Paltz, 11 Feb 2014.

How can we assure that 3DP—with all its promised disruption AND creativity—adds to the betterment of our commerce AND common-good? “To Triumph In 3DP-Driven Economic Development”—as this post’s title posits.

Well, I’ve got a perfect paradigm for you to parse. An Epic Win (in game-play parlance)—called the MakerBot Innovation Center. This Win is one that real folks can emulate and make their own—from the bottom up—at their local-community level.

An Epic Win In An Unlikely Place

In February, a small group of hyper-local individuals and organizations in an Upstate New York region celebrated the debut of a first-time-anywhere Economic Development initiative. The tech-engine was revolutionary 3DP and its new epicenter-home in one of their “capital” towns. The local group drove this innovative program successfully via their work as a public/private/pedagogic partnership

On Tuesday, 11 February, MakerBot’s CEO Bre Pettis (acknowledged “poster boy” for DIY/DIT desktop 3D Printing) helped the group of local leaders—in the end, a highly organized and effective Team: really and emphatically—cut the ribbon on the world’s first MakerBot Innovation Center. This was at the SUNY New Paltz campus—in the Hudson Valley two hours north of MakerBot’s hometown Brooklyn.

And, this debut—of something entirely new—was a commercial AND common-good coup…

Local “Democratizing Technology” Team Implements A Vision

It was a “coup” for the local Team, their (very) involved organizations and the entire Hudson Valley geographic region. The powerful tech engine under this Epic Win was 3DP, yes. Sure, MakerBot’s own commercial cum common-good “Marketing-By-Education” initiatives were also a key lever. And, OK, 3DP is “Democratizing Technology”—DIY & DIT (Do-It-Together) incarnate—and can empower change by enabling imagination in the round (a definition of 3DP?!).

Opening Celebration of the MakerBot Innovation Center at SUNY New Paltz Campus, 11 February 2014: Speakers at the Public Ribbon Cutting (from left to right: Dan Freedman, Dean, School of Science & Engineering; Paul Kassel, Dean, School of Fine & Performing Arts; Bre Pettis, CEO, MakerBot; Sean Eldridge, President, Hudson River Ventures;  Laurence Gottlieb, President & CEO, Hudson Valley Economic Development Corporation; Katherine Wilson, Graduate Assistance in the MakerBot Innovation Center.)

Opening Celebration of the MakerBot Innovation Center at SUNY New Paltz Campus, 11 February 2014: Speakers at the Public Ribbon Cutting (off-screen left: Donald Christian, President of SUNY New Paltz & MC; from left to right: Dan Freedman, Dean, School of Science & Engineering; Paul Kassel, Dean, School of Fine & Performing Arts; Bre Pettis, CEO, MakerBot; Sean Eldridge, President, Hudson River Ventures; Laurence Gottlieb, President & CEO, Hudson Valley Economic Development Corporation; Katherine Wilson, Graduate Assistance in the MakerBot Innovation Center.)

BUT, BUT, BUT the “DemoTechies” Team DID it. They proved to be implementing visionaries. The people who led this 3DP-centric effort, the new-made enthusiasts who engaged and the entire integrated, instigating group. This Team became THE 3DP manifestation of tech-driven, broad-based, local Economic Development at its best.

I was there in person to cover the Innovation Center’s debut event on 11 February. You can read the techie-journo proceeds of my eye-witnessing and first-hand commentary in THREE blog posts (click through the links here in this overview piece). Three back-to-back articles show how important I think this event—and the constellation of special circumstances around it—was.

Important ESPECIALLY to the advancement of local Economic Development!

Should you care to dive deeper—I recommend these as backgrounders to frame the ideas in the rest of this post—please click on these links to my three recent posts on the seminal New Paltz event and MakerBot as “Edifying Enterprise:”

 

(10 Feb 14) “The Edifying Enterprise: How MakerBot Promotes Its Offerings &…

(12 Feb 14) “MakerBot’s Bre Pettis Helps Cut The Ribbon…

(17 Feb 14) “3DP=STARTUPS=JOBS—21st C. eCottage Industries Are Launching…

 

Employing Disruptive Technology To Drive Economic Development Teams

In local Economic Development, I believe strongly in the importance of coalescing natural allies—at the local-community level—around technology systems and engines that can empower Economic Development.  That’s exactly what the local New Paltz Innovation Center Team did.

The impetus to build these kinds of Teams can come from hyperlocal leadership. Or, a node on a nascent neighborhood, near-at-hand community or regional network. Or, it might be coalesced and/or launched with the help of an outside organization with common-good intent—and a concrete vision and/or proven system on which to model support structures and on-going operations.

In the case of our New Paltz Team, it was a little of each of these…and much more. A new paradigm…

One rack of MakerBot 3DP equipment --- 35 plus Replicator 2 3D Printers --- with a Graduate Assistant at the MakerBot Innovation Center Opening Ceremony, 11 February 2014, SUNY New Paltz.

One of several racks of MakerBot 3DP equipment — among 35 plus Replicator 2 3D Printers & Digitizers — with a Graduate Assistant at the MakerBot Innovation Center Opening Ceremony, 11 February 2014, SUNY New Paltz.

We CAN help engender high-levels of commercial AND common-good achievement in local (3DP-driven) tech-enabled Economic Development. The Innovation Center Team created its Epic Win springing from the not-uncommon—but inherently difficult—social, political and economic circumstances in New Paltz and Hudson River Valley. I know it can be done: I’ve been writing about small business “Tech Empowerment” for years (with that phrase as my positioning statement).

A “Collaborative Home-Team” Building System

Still—even with “Fourth Disruptor” 3DP as the tech impetus or powerful lever—the “Empowering Team” is THE thing.

Now, I think it’s important to coalesce some of these local-ecosystem empowerment ideas into an actually Team building system. To help create what I’m calling 3DP Collaborative Home-Teams. I last commented on this system concept in my 17 February post. BUT—to start—I think a clip from that post would bear repeating here:

The “Collaborative Home-Team” [A Selection From My 17 February Post]:

One solution to this dilemma—of scaling and extending the concept and reality of Innovation Centers out into each local-business community nationwide—is to partner and collaborate with the most-important hyper-local players as a TEAM of community interests.

What I’ve already started to call the Collaborative Home-Team in posts such as these.

In innovative re-industrialization initiatives like this MakerBot Center play, there are natural allies to be recruited and conjoined into an effective local Team. The first-ever MakerBot Innovation Center has proved the concept. That is: such make-it-happen, geography-connected Teams CAN be coalesced into effective engines of common-interest, proactive support and successful change.

Here is my current list of possible-player categories—from which to recruit—to form such community commercial cum common-good groups:

  1. Economic Development Organizations (e.g., Chambers, econ-dev corps, public/private partnerships, biz-improvement districts, etc.);
  2. Education institutions (K through graduate school);
  3. Child-focused organizations outside school-systems (after-school, clubs, Ys, etc.);
  4. Local library systems, museums, historical societies, etc.;
  5. Community Digi/Fab-engined “makers,” tinkerers and artisans of all kinds;
  6. Governments and public agencies & authorities at every level;
  7. The local manufacturing and small-business base;
  8. Institutions with local or regional constituencies (e.g., banks, utilities, clubs); 
  9. Professional services firms (consulting, legal, accounting & venture-capital firms);
  10. Business incubators, accelerators & co-working spaces; and 
  11. Core-industry major players (regardless of physical location).

These organizations have common and commonweal interests that they can naturally help to aggregate and advance change-agents, entrepreneurs, communities, populations, industries and more. The catalyst can be win/win initiatives like MakerBot Innovation Centers. BUT, the on-driving engine must be—at the least—an engaged and energetic leadership (or a cadre of genuine believers) with vision, resources and drive to help bring such Teams together for both commerce and common-good.

Signage at the MakerBot Innovation Center Opening Ceremony, 11 February 2014, SUNY New Paltz, showing some of the Team of local collaborators who helped realize this break-through project.

Signage at the MakerBot Innovation Center Opening Ceremony, 11 February 2014, SUNY New Paltz, showing some of the Team of local collaborators who helped realize this break-through project.

Visualizing A Successful Home-Team

With this Collaborative Home-Team perspective in mind, here’s how the New Paltz Team was structured  (from our Home-Team player categories).

As a diagram of visualization and interaction, think of a hexagon with the Hudson Valley Advanced Manufacturing Center/HV3D and the MakerBot Innovation Center co-located at the center of the hexagon.

Each of the six main players of the New Paltz Collaborative Home-Team are “located” at one of the six vertices of our hexagon. In no order of precedence, they are:

  1. SUNY New Paltz {Educational Institution};
  2. Hudson River Ventures {Professional services firm};
  3. Hudson Valley Economic Development Corporation (HVEDC) {Economic Development Organization};
  4. Central Hudson Gas & Electric Corporation {Institution with local or regional constituencies};
  5. Mid-Hudson Regional Economic Development Council (MHREDC) {Government and public agencies & authorities}; &
  6. MakerBot Industries {Core-industry major player}.

The primary effect of this “polygon of success” configuration is that all the players are identified, interconnected and focused on the central objective of the program.

A Year Of Leadership & Hard Work In The Hudson Valley

During 2012 and 2013, the four local Hudson Valley players in this group (all but NY State’s MHREDC and MakerBot) laid the basis for common-interest centering and Team coalescing.

The key energizing idea seems to have been using emerging 3DP to drive local Economic Development.

Mid-2012 was still early in the now (more!) clearly booming 3DP revolution. Still, a group of players (and a group outside a tech hub, to boot) committing to an initiative driven by 3DP. This collective stance required intuition or prescience or an appreciation of what 3DP might accomplish that was truly leading edge, a remarkable outlier positioning.

I believe their Epic Win took a combination of all three of these seer ingredients melded…plus luck…timing…AND the magic substance: Leadership.

I don’t (yet) know all the nuances of this important campaign behind the realization of the Hudson Valley Advanced Manufacturing Center/HV3D and the MakerBot Innovation Center. BUT, I hope to…because this campaign’s ingenuity and resourcefulness needs replication.

The fact is that one (very-effective!) group of mostly local players managed to pull off this 3DP Collaborative Home-Team aggregation and special-campaign advancement. And drove to a (first-ever anywhere) Epic-Win accomplishment with their HV3D/Innovation Center realization.

Emulating An Epic Win: Elements In A Successful Campaign

And, their success means that there is high hope to make this a repeatable process. So, we need to know how it all came together—because other such teams will want to emulate this campaign in the near(est) future. In New York City. In New York State. And, everywhere else in America…

MakerBot CEO Bre Pettis & SUNY New Paltz President Donald Christian Exchange With Press During The News Conference At The Inauguration Of The World's First "MakerBot Innovation Center" At SUNY New Paltz, 11 February 2014.

MakerBot CEO Bre Pettis & SUNY New Paltz President Donald Christian Exchange With Press During The News Conference At The Inauguration Of The World’s First “MakerBot Innovation Center” At SUNY New Paltz, 11 February 2014.

Leadership may be the key ingredient, but there are others of near-equal importance in the course of successful program action.

Early on, leaders and/or organizations need to seed the process with a significant resource contribution(s) to kick off the campaign. This input could be in cash, kind and/or connection-making. (These contributions are also the springboard for recruiting other “sponsors” to join the program—everyone wants the right people to come to the campaign “party,” they don’t want to be there alone and campaign-player aggregation gains momentum with each recruitment success.)  There needs to be a physical center of action and headquarters on-going. It helps mightily if that center is at, or involved with, a Higher Education Institution (HEI). For dissemination of results (e.g., business enhancement, workforce development, new enterprise formation, etc.), an Economic Development Organization (EDO) is also key.

The New Paltz Take-Away: Progress Process As A Pattern For ED Success

So, here’s what you need know about the process of building the SUNY New Paltz HV3D and subsequent Innovation Center in the Economic Development short-form—and who the players were and what they did:

During a more-or-less year of run-up (last half of 2012 and first half of 2013), the core team members (all locals)—SUNY New Paltz, Hudson River Ventures, Hudson Valley EDC & Central Hudson G&E—joined forces as a Team around a 3DP Economic Development-plus-plus play, came up with a game plan and executed it via a number of key actions. Here (not necessarily in this order) are some of their milestones:

Disruptive Opportunity Grasped.  The Team coalesces around the hottest driver in tech, manufacturing and entrepreneurship: 3DP.

Center of Action Formed.  During that year, the Team decided to create the Hudson Valley Advanced Manufacturing Center (branded as HV3D: a name that underlines the 3DP in “Advanced”) at SUNY New Paltz.

Lead HEI Gets In.  Donald Christian, President of SUNY New Paltz, commits his institution to provide the physical venue for HV3D—and the greater goal of a relationship with MakerBot—and various innovative pedagogical goals around 3DP.

Art & Science Marry Up. Wisely, SUNY New Paltz decides that 3DP objectives are best served by aligning STE(A)M disciplines: Science, Technology, Engineering, Art/Design & Math. Techreatives will rule in our Brave New (3DP) World. And, New Paltz has strong departments in both art and science. Daniel Freedman, Dean, School of Science & Engineering & Director of HV3D and Paul Kassel, Interim Dean, School of Fine & Performing Arts, at SUNY New Paltz start collaborating to support HV3d and the potential for a MakerBot Innovation Center on campus.

First Money Contributed.  Sean Eldridge, President of Hudson River Ventures, and regional utility Central Hudson become founders/benefactors of HV3D by contributing $500K in cash to the project.

EDO Networks Opportunities.  Larry Gottlieb, President and CEO of the Hudson Valley Economic Development Corporation—the regional EDO—builds and brokers the relationship between SUNY New Paltz and MakerBot.

3DP Major-Player Commits. Bre Pettis, CEO of MakerBot, decides to partner with the Hudson Valley Team to open the first MakerBot Innovation Center anywhere in the world at SUNY New Paltz.

Other Institutions Join. Hudson River Ventures commits $500K of venture capital to help launch 3DP startups springing from the HV3D/Innovation Center program.

NY State Gets Involved. Mid-Hudson Regional Economic Development Council (MHREDC) makes the HV3D/Innovation Center program one of its top priorities for New York State funding (of a projected $1 million).

Milestones Made & Celebrated. In May of 2013, SUNY New Paltz launched the Hudson Valley Advanced Manufacturing Center/HV3D; in August of 2013, SUNY New Paltz launched its 3DP-driven certificate program in Digital Design & Fabrication (another first); in December 2013, MHREDC secures $1 million in New York State economic development funds for the SUNY New Paltz 3DP programs; in February of 2014, SUNY New Paltz celebrates—along with its entire Collaborative Home-Team—the launch of the world’s first MakerBot Innovation Center.

+++

Larry Gottlieb (left), President & CEO of the Hudson Valley Economic Development Corporation (HVEDC) and Daniel Freedman, Dean, School of Science & Engineering, & Director of HV3D at SUNY New Paltz, at the HVEDC/HV3D booth at the "3D Printshow NY," in NYC, 14 Feb 2014.

Larry Gottlieb (left), President & CEO of the Hudson Valley Economic Development Corporation (HVEDC) and Daniel Freedman, Dean, School of Science & Engineering, & Director of HV3D at SUNY New Paltz, at the HVEDC/HV3D booth at the “3D Printshow NY,” in NYC, 14 Feb 2014.

There’s much more to this on-going New Paltz story. And, I’ll be back to share as I continue mining its rich vein. But, what counts right now is this explication of what they have already accomplished—and will going forward. Because their remarkable achievement is indeed an Epic Win—from which we can all learn and profit…

C’mon Back!

LAND

 

 

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The 3DP Education Marketplace (cont.): K-5 Conundrums, Middle-School Modes & Curricula Are Key

3D Printing/Additive Manufacturing/DigiFab Companies In Consumer, Professional & Industrial Sectors Of The 3DP Marketplace (Think MakerBot, 3D Systems, Autodesk, Etc.) Are All Pursuing The 3DP Education Marketplace: For Near-Term Tactical Positioning, Mid-Term Profits & Long-Term Mindshare—To Understand (And Gain By) The Trends, Look As Well To Other Signposts, Cynosures & Sub Rosa Phenoms…And Create Your Own Strategy Mash-Ups…

Blokify Empowers 3D Modeling For Kids with iPad Interfaces: a combo of structured finger-painting and Minecraft on iOS touchscreens, even K-5ers can grok this interface...

Blokify Empowers 3D Modeling For Kids with iPad Interfaces: a combo of structured finger-painting and Minecraft on iOS touchscreens, even K-5ers can grok this interface… (Pic Thx to Fabbaloo.com at World Maker Faire NYC, 21 September 2013!)

In my last four posts, I’ve considered “Edifying Enterprises,” Marketers-By-Education and Playroom Players. For your broader benefit, I’ve focused my commercial and commentator interest on MakerBot and 3D Systems—and actions and initiatives of those companies in the 3DP Education Marketplace. Commercial leaders’ positioning and directions can inform us of where resources are being invested—and where the market is likely to go.

At the same time, astute observers—and would-be leaders—among the readership here can also profitably look to other trend identifiers. These are the flares and fireworks one observes in the random-noise “night sky”—and wonders at…with commercial and common-good intent. Gather the dazzle and string your own constellations to light your way…

 

 K-5 Conundrums

How to engage really-young makers and empower their leap from LEGO to 3D digital modeling—and subsequent “making” of their own LEGO-like constructs on 3D Printers?

Until now, this early-tech-ed-via-3DP was a difficult problem for both parents and pedagogues. Low-end and simple 3D modeling tools—like Autodesk’s 123D Design—are still NOT simple enough for K-5ers. (This segment not big enough for you? Think about the “Double Nickel” crowd: those 55 and older. Untutored K-5ers AND 55ers are in about the same place with regards to digitech education needs (with an edge to the K-5ers!)…other players should “do” SUPER simple CAD software—and serve both market niches at once!)

Voila! Blokify!! Like Minecraft on a tablet with 3DP output, Blokify launched its iOS-based product in January. (Note to C-Suite Execs in Billund, Denmark: LEGO should buy New York City’s Blokify, if—for nothing else—than to recapture ground lost and opportunities frittered to cheeky Minecraft.)

Here’s another intriguing (would-be 3DP) teacher’s resource I ran across while researching this post. Check out “3D Printing in the Classroom” on the Classroom 2.0 site. The links contained in this blog stretch across K-12.

AND—least I forget—our own NYC3DP Summits September 2013 Roundtable on 3DP Ed Tech is available here. It is really an outstanding and educational discussion among some of the most important players in the NYC Ed Tech scene. “3DP & Kids” was convened on 25 September 2013 at LREI’s Elisabeth Irwin HS in the Village. The entire Roundtable is on video and you can access it from this Vlog interface above. Again: pan K-12 ideas across the 3DP spectrum…

 

Middle-School Modes

If K-5 is where we train the fingers, eyes and imaginations, then middle school is where we capture the hearts and minds—particularly for STEM and STE(A)M in high school, college and later life.

Rowan Driscoll, Middle School STEM Teacher in Oakland Public School System in Oakland, CA.

Rowan Driscoll, Middle School STEM Teacher in Oakland Public School System in Oakland, CA.

I’ve a son-in-law who teaches math and biology in a district middle school—that he helped to establish—in Oakland, California. Eighty-five percent of his students are recipients of free lunches. In other words, these are very disadvantaged kids. And, then you throw in English as a second language, chaotic home lives and a high percentage of “undocumentation.”

Rowan decided to switch from teaching STEM in high school in Oakland to doing similar work in middle school. This because he really DOES believe that “hearts and minds” are channeled into STEM success in middle school. After that, STEM/STE(A)M-susceptible/smitten kids can be too easily lost to the very many pressures and distractions of high school and the clamor of life thereafter.

Ro changed his own career track because he feels it IS essential to assure that as many kids as possible are exposed to—and seduced by—the arts and beauties of science.

My STEM-inspiring son-i-l presents life possibilities to his many down-side students. The kind of tech-driven fantasies-come-true that his Middle Schoolers see all around the Bay Area—BUT as through a glass darkly—from San Francisco’s SOMA to Silicon Valley to the East Bay and Berkeley.

He presents tangible examples of tech success—in and out of school. His science labs teach sci-tech knowledge demonstrated (unto lab-tech chops: want a job that will pay for your college tuition?), field trips are rich because the hosting tech-company campuses are fairy lands of science cum success and this man himself—in his presence—sets high personal, athletic and academic standards for emulation (and hope) among his students.

 

Curricula Are Key

"Young Makers" Pavilion at World Maker Faire New York, NYSCI, Queens, NY, Saturday, 21 Sept 13.

“Young Makers” Pavilion at World Maker Faire New York, NYSCI, Queens, NY, Saturday, 21 Sept 13.

3D Printing is just a machine-driven construct until someone creates something. And, creativity is an exquisite form of problem-solving. Applying knowledge, artistic inquiry and critical thinking to the real world is what 3DP can be all about.

I regularly talk about the inherent advantage that New York City—and especially Brooklyn—has in the 3DP revolution. I’ve even taken to calling our NeoBrooklyn “hybrid hipster” the Techreative. This reflects his or her dual—and synergistic—capabilities in digital technology AND analog art and design. (Coming back to the acronym STE(A)M: Science, Technology, Engineering, Art/Design & Math.)

In 3DP, both technology and creativity add to the mix of 3D-Print “making.”

My son-in-law often employes the curriculum concepts known as Project-Based Learning (PBL). In essence, learning by doing. Don’t learn the abstract precepts first; discover, uncover, develop them as you progress through your PBL “build plan.” A kind of high-tech apprenticeship with lots of hands-on/minds-on manipulation of atoms—as much or more than digits.

PBL is a great teaching structure for successful 3D-printing curricula—it, too, is problem-solving in the round.

So, the curricula ARE key—in succeeding in the 3DP Education Market. And the primary alliances to be made are with the teachers—who first must be taught! That 3DP industry player who 3DP-empowers the teachers will win their mindshare—and allegiance going forward—in the marketplace battle to win commercially via Marketing-By-Education.

PBL is just one structure to transform the 3D Printer into a teaching tool unparalleled. Many educators and entrepreneurs will be focused on creating new and even-more effective curricula to take advantage of the newest Edu-Tech Tool, the 3D Printer.

C’mon Back!

LAND

 

 

 

 

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Dueling 3DP “Education-Marketing” Strategies: How MakerBot & 3D Systems are Duking It Out In Schools & Playrooms To Gain Longterm Marketplace Dominance

 Two Of The Major Players In 3D Printing Are BOTH Focused On Imprinting Their Brands On Malleable “Hearts & Minds” In The Education Ecosystem; MakerBot & 3D Systems Each Strive To School Politicians, Parents, Administrators, Teachers & Students With Their Logo’d Solutions In Different Niches Of The Education Timeline—In Or Out Of The Classroom.

MakerBot CEO Bre Pettis & SUNY New Paltz President Donald Christian Exchange With Press During The News Conference At The Inauguration Of The World's First "MakerBot Innovation Center" At SUNY New Paltz, 11 February 2014.

MakerBot CEO Bre Pettis & SUNY New Paltz President Donald Christian Exchange With Press During The News Conference At The Inauguration Of The World’s First “MakerBot Innovation Center” At SUNY New Paltz, 11 February 2014.

In the fevered world of “go-go” 3DP, no one can accuse MakerBot or 3D Systems of thinking short-term. Instead of next quarter, the two publicly held contenders seem intent on capturing stock-boosting positions in the next decade. Payback in the education market requires a parental perspective. Kids and market share may both grow at about the same pace. BUT, once you’ve got some height and stature, you’re unlikely to lose it.

MakerBot is concentrating on older scholars. In November of 2013, it rolled out the “MakerBot Academy” plan. The Academy’s goal is to put a MakerBot desktop 3D Printer “in every school in America.” (For kickoff purposes, the Academy seems to be focusing first on high schools.) Initial big name partners in the initiative are America Makes, DonorsChoose.org and Autodesk.

On 6 February the company announced the “MakerBot Innovation Center” plan to partner with universities (AND businesses) with in-college “makerspaces” writ large as labs. Bre Pettis, CEO, actually helped cut the ribbon on the first “Innovation Center” at SUNY New Paltz campus on 11 February.

Here are some of my MakerBot tweets that present additional views and linked information about these announcements and events:

MAKERBOT DEBUTS WINNING #MARKETING-BY-#EDUCATION STRATEGY! @Makerbot-The #Apple of #3DPrinting-grabs #Edu MindShare! http://ow.ly/3hfvzP 

MAKERBOT RE-PRINTS #3DP #MARKETING? C My Post 4 @MakerBot‘s “Edifying Entrprz” Strategy: Makerbot Innov Ctr Debuts! http://ow.ly/3hhpSt 

@MAKERBOT FOSTERS 21st C. eCOTTAGE #INDUSTRY? Debuts #Innovation Centers 2 Gain From #3DP=#Startups=Jobs! C My Post: http://ow.ly/3hoJ1C 

 

Avi Reichental (left), President & CEO of 3D Systems Corporation, teaches 3DP'd guitar "making" at a trade show.

Avi Reichental (left), President & CEO of 3D Systems Corporation, teaches 3DP’d guitar “making” at a trade show.

3D Systems Corporation seems focused—at least to start—on the younger set. Earlier this month, 3D Systems announced it would “play” with toy-maker Hasbro to create new 3DP games and toys for children. A few days later, 3D Systems announced that it had purchased Digital Playspaces to build on its “create & make” environments for 3DP in the playroom. (This all atop the acquisition of 3D toy modeling, collectibles and entertainment-services company Gentle Giant in January.)

Here are some of my 3D Systems’ tweets that present additional perspective and  linked information:

@3DSYSTEMSCORP (#3DP) PLAYS W/HASBRO? @MakerBot Tgts HS & Unis; DDD 2 Transform(er) Toys: DIY Printables 4 CHILDREN! http://ow.ly/3hn3eY 

@3DSYSTEMSCORP REPRINTS PLAYROOM? Post Hasbro Deal, DDD Buys Digital Playspace 4 its #3DP “Create-&-Make Experience!” http://ow.ly/3htoVf 

+++

Here are some ancillary topics we’re going to touch on—in this and future posts—around the 3DP Education Marketplace:

  • Playroom Play
  • K-5 Conundrums
  • Middle-School Mode
  • Curricula is Key and teaching the teachers is even Key-er.
  • Afterschool Arcadia
  • LEGO
  • Mobile Model

Playroom Play—

3D Systems is certainly focused on this target market. You can tell when the company is serious about a niche—because Avi starts buying up players in the segment. (See my tweet above about Digital Playspace.) Apple tea-leaf readers (not to mix our organic metaphors) try to track the Jobsian Enigma’s trajectory by is acquisitions—tallying in at over 20 smallish firms with distinct tech in the last 15 months.

DDD “buys” over the last two years plus must now number somewhere in the mid-40s. It’s difficult to keep up with the “3DP IP Vacuum” that is 3D Systems. Still—commentator criticisms aside—it’s also hard to fault this strategy. Especially, if you have the resources (appreciating stock!)—AND can effectively absorb the new tech, foreign biz cultures and key players (the AcquiHire!) purchased.

And, “3DP Toys?” Many of today’s super-low-end 3D printers already look and feel like toys. (Some of DDD’s “Cube” consumer products could be so accused…) BUT, their output quality, speed and software UX are well beyond what was available from mid-range machines just a few years ago. The Hasbro partnership is a great step in an entree process of learning from the topic-leader.

This toy deal is a version of what I might call the “LEGO Transform.” Once upon a time (the 90s!), LEGO was down on its junior kit-builder’s luck. (Yeah, I know, it’s hard to remember such an unLEGO circumstance…) Then—desperate measures for desperate times—LEGO did its first “Theme License.” And, LEGO StarWars was released in 1999. Shazam! The company went from offering construction toys to presenting fabulation toys.

The "LEGO Transform"---From Construction To Fabulation: Some LEGO Star Wars Characters, Many Stories...

The “LEGO Transform”—From Construction To Fabulation: Some LEGO Star Wars Characters, Many Stories…

Sure, you could build things as before—but now you had ready-made script, plot-lines, vehicles, stage sets, costumes, personae dramatis AND your playmates already knew the stories, too.

LEGO has never looked back and now its a Theme-License juggernaut. (What would that “kit” look like? The LEGO Movie!)

3D Systems may be onto a similar story-arc with its Hasbro partnership. Sure, 3D printers build things…just like LEGOs. But, will 3DP really take off in the toy market when Cube printers can easily print—and modify—toys, games and stories from Hasbro’s library of successes?! AND, yes, one of those Hasbro mega-hit toy ecosystems is “Transformers!”

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More to talk about in the ancillary topics mode around MakerBot, 3D Systems Corp. and the Education Market.

So, C’mon Back!

LAND

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